![]() ![]() ![]() As creating mod lists for importing mods is IMO Mod Manager's single most important feature, In 1.4 it is unusable to me. Mod filtering (name, author, mod path, packageId, color code or supported game version) Mod context menu (open folder/url, change color, create sorting rule, etc.) Steam and Local modpack creation Mod pack management (install several mod packs and run them independently with different settings) Run game from the Rimpy Mod Manager Rimworld. It cannot cause any errors by itself.Ī: No, there is no need for a Harmony mod in that version. This mod is nightmare-level buggy in this iteration Among other things that plague it for ages, in 1.4 it saves mod lists only partially while randomly removing mods from them upon list load. To be exact: stuff that mod programmers want and need. There is nothing wrong (any mod that uses code will trigger those bogus messages)Ī: You don't need it but one of your mods depends on it to work correctly.Ī: Nothing. Q: I get lines like "Fallback handler could not load library" in my log!Ī: These are not errors and can simply be ignored. Place this mod all the way on top of the mod list and before Core. ![]() However, RimWorld versions after 1.x changed that and including it in every mod is no longer possible so it needs to be loaded before any other mod. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. Harmony is a library that is used by many mods. This mod contains the C# library Harmony for all RimWorld mods. ![]()
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